X

Ricardo Sa'
rjcss



Location:
Munich, Germany

Language(s):
English, French, German, Portuguese

Member Since:
April 2006

Last Updated:
31 March 2010

Portfolio Views:
6114
Chosen as Favorite:
0
Groups:

Browse CGPortfolio

You can now browse the latest gallery morsels as they are uploaded in our new Browse CGPortfolio section.

start browsing now

Advanced Search
galleryaboutblogguestbook
AH-64D Apache Longbow
Maya, Photoshop, VRay
November 2008


   
This scene was modeled in Maya, some parts of the helicopter where based in polygon modeling while the most "organic" ones were made with NURBS. The pilot base mesh was done in Maya and then exported as a .OBJ to ZBrush, detailed and brought back to Maya along with the Normal Map from the higher subdivision levels;
The several texture maps were all hand painted in Photoshop;
Model was exported as a .FBX to 3D Studio Max, so the shaders, lighting and render could be done with VRay;
Hope you all like it (comments and critics are appreciated) , i just love this helicopter, it was a huge learning process to arrive to this point... and there's sooo much more to learn...
This Image has 23 comments on CGTalk >

 
  Ricardo Sa''s Personal Network  
 
 

The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

Contact | Privacy | Advertising | About CGS